Final images of my wooooorrkkkk
Tuesday, November 26, 2013
Box people playing pool! With some weird sort of... blue pixel bleeding from the shading. I don't know exactly why or how those ended up there... But I guess that's okay for now.
The wood stove is floating because I took the part out that would be the bricks underneath/behind it to have a better view while making it. So yeah... Also, I need to drop some normal/bump down a bit more. Still pretty noisy!
Wednesday, November 13, 2013
Monday, November 11, 2013
Still working on it, I finally got some neat looking pipes running along the floor. I want to make a ton more. Plus the decals to grit and grime up the floor and walls add to the "what's going on here" thought process that I assume the character is in the middle of.
Thems my jam!
Friday, October 18, 2013
So the little details/decals haven't made their way in yet, but so far this is what's been happening: Lowering polycount in the environment and fixing framerate.
Yeah that doesn't make for a compelling image, but the game plays better now because of it.